A'Kaschel Trader (background)

The [name] river has long been an artery of trade to and from A'Kaschel. Taking advantage of this, you have spent your days floating up and down the river, buying and selling wares of all sorts. You have a keen ability to find the best deals.

Your trusty rowboat has served as your transportation, storefront and shelter throughout your term as a trader. You're quite capable at handling it on the river, but you haven't necessarily taken it to sea.

Skills: Persuasion, Survival

Tools: Vessels (water)

Languages: One of your choice

Equipment: One rowboat, one dock charter, 50 feet of hempen rope, one set of traveler's clothes, a pouch containing 15 gp

Feature: Eye for Profit
You've bought and sold goods in just about every river port across the land. As such, you have a strong ability to accurately appraise the gold value of artisan goods. Additionally, your line of work requires you to find the best deals possible; when haggling over prices, you have advantage on Persuasion checks.

Feature: River-Rider
You are the owner of a small rowboat, worth 50 gp. This boat has a movement speed of 15 in still water and can carry a total of four medium creatures. You also carry the required permits to keep your boat docked at most river ports. To keep this up-to-date, you must pay 5 gp each month to the river port authority.

Variant: Ferryman
Rather than buying and selling goods, you might specialize in transporting people. Rather than captaining a rowboat, you gain access to a keelboat charter. The company which owns your ship will take care of docking permits, but you'll still need to pay dues (in the sum of 5 gp) per month.

Skills: Persuasion, Survival

Tools: Navigator's tools, Vessels (water)

Languages: None

Equipment: Navigator's tools, a wooden case containing a map of the river, paperwork for a keelboat charter, 50 feet of silk rope, a pouch containing 15 gp

Feature: Something or other
Working on this still